Did you know that ? As sobering as that statistic may be, it鈥檚 not said to discourage you. Quite the opposite. My hope is that by acknowledging the risks, you鈥檒l be encouraged to implement the strategies necessary to buck this staggering trend. And you can! So how do you avoid being in the 90%? By designing a product that solves your customers鈥 problem.
This article will guide you through the process of product development using what鈥檚 known as design thinking. How will you solve your audience鈥檚 problems? What鈥檚 the relationship between a person, that person鈥檚 problem, and your
Let鈥檚 dive in.
The Principles of Design Thinking
When it comes to design thinking, the design isn鈥檛 about website graphics or pretty animations. In design thinking, design is everything related to the person your end product is meant for, i.e., your customer.
Design thinking is a way of framing and directing the process of new product development. As a framework, design thinking adheres to a set of principles:
- Human first. Design thinking is always about people. A quality product solves a problem for the audience and fits into the context for which it鈥檚 intended, e.g., a person鈥檚 commute, etc.
- Bidirectionality. There are two types of thinking required: divergent (quantitative) and convergent (qualitative). First, we work on the objective number of problems to identify or ideas we鈥檒l need to create, and then we use our best judgement to choose the right ones to address.
- It鈥檚 okay to make mistakes. Design thinkers accept their mistakes and do not hesitate to make them. And often, that mistake will lead to a
break-through idea or an extraordinary decision. - Prototyping. It鈥檚 not a product but something that explains how the product works. It can be a short , a chart, graphics, a , or just a
hand-drawn picture on a whiteboard. The main thing is to explain what turns this product into a solution. - Test as soon as possible. When a prototype is ready, give it to someone else for feedback. Improve it. Then make it again. Testing and analyzing a prototype is cheaper than creating a first series for retail, and it protects your product from major failures after launch.
- Design thinking never ends. So you鈥檝e used the method of design thinking and developed the perfect product. Is that it? Far from it! First, everything can be improved. Second, your solution can become dated over time. That鈥檚 why savvy design thinkers periodically repeat the design thinking process to ensure they鈥檝e got the best possible product for their audience鈥檚 problem at any given time.
Design thinkers don鈥檛 believe that every Jack has his Jill, aka there鈥檚 a customer for every product. They act differently: do research, define customer pain points, and develop a
For your
Long story short, develop products with design thinking in mind.
Design Thinking in the Process of Product Development
As a method, design thinking consists of : empathy, defining, ideation, prototyping, testing, and implementing. If you do everything right, you鈥檒l get a ready prototype of your
So, here鈥檚 how to develop a new product with design thinking.
Stage 1: Empathy
- Type of thinking: divergent,
quantity-oriented. - Time required: about 15 minutes per person, from 10 representatives of your target audience.
- Equipment: a notepad, a pen.
- Additional tools: a voice recorder, a video recorder.
Theory
Empathy is about understanding your customers and their lives — knowing what they do, think, and feel. It鈥檚 not about conducting sitting at a desk and hunting around the internet for ideas. It鈥檚 about actual communication with your
In practice, this stage is best implemented through interviews.
Directly observe what users do, ask what they want, and try to understand what might motivate or discourage them from using your product. The goal is to get enough information that you begin to empathize with your target audience.
It helps to create a buyer persona and a , as well as examining the correlation between a customer, his problems, and your product (or your competitors鈥 product if yours isn鈥檛 ready yet).
Practice
During the empathy phase, ask about your user鈥檚 latest experience related to the problem you think your product solves. Try to reveal as many pain points as possible. Imagine yourself as a doctor diagnosing a disease: the more symptoms you find, the better your diagnosis, and ultimately, the better the treatment you鈥檒l give.
Lifehack: Buy coffee coupons or Amazon gift cards, and offer them to your audience as incentive for the interview.
Example
Let鈥檚 say you sell smartphones. So you need to know why a person needs a smartphone, how they choose which smartphone to buy, and how they search websites to find it.
First, ask them about smartphones:
- What do you use your smartphone for?
- What do you see as the advantage of a smartphone over a regular phone?
- How often do you use your smartphone?
- What kind of problems do you have when using your smartphone?
- What problems would you like to solve with your smartphone but can鈥檛?
After that, ask about their latest experience with buying a smartphone online:
- How do you buy devices?
- What problems did you have when shopping online?
- How did you buy your latest smartphone? What did you like and dislike about it?
- What was your #1 problem while buying a smartphone online?
If the person you鈥檙e interviewing is one of your current customers, ask about their experience using your website:
- Could you please tell us about your latest purchase experience with our store?
- What device did you use? Did you find us on Google or social media?
- Did you know which product to buy beforehand, or did you search our website for ideas? How long did it take to decide that you wanted to buy this product?
- Did you talk to our online consultant? How would you rate that communication?
- What problems did you face when buying in our online store? Is there anything we should improve or keep doing?
Sometimes customers lie: not because they necessarily want to lie, but because of their inflated ego or
In short, get to the heart of the problem. Find out something about your customers that they don鈥檛 know about themselves. Become like a psychologist who learns everything about your clients鈥 lives, and know when to stay silent to make sure they have plenty of time to speak. In other words, observe, engage, and listen. This is the secret to creating an exceptional customer experience.
Stage 2: Defining
- Type of thinking: convergent,
quality-oriented. - Time required: about 40 minutes to analyze your collected data plus a few minutes to define the problem statement.
- Equipment: the data, a notepad, a pen.
- Additional tools: a laptop, a whiteboard.
Theory
If you did everything right in the empathy stage, your notebook should be full of problems, needs, and comments from your audience by this point. If you interviewed
There鈥檚 no need to highlight every possible segment: two or three should be fine. Define their points of view to understand them better, and this will help you define your problem statement (a short statement of the problem your product will address).
Practice
Based on what you鈥檝e learned about your customers and their context, define the challenge you鈥檒l be addressing. To do that, you鈥檒l unpack the observations you gathered at the empathy stage.
Take all the data you got from interviews and create a table — like the one shown in the image below — to develop a : name, age, gender, contacts, occupation, interests, etc.
After you鈥檝e done this for all your interviewees, determine what they have in common and segment them into different groups based on those connections. If a substantial percentage of interviewees seem to have the same problem, see what unites those people.
Then you鈥檒l take the problem most of your audience shares, and start generating ideas to solve it with the help of your new product development process.
Example
To define the problem, consider HMW (How Might We鈥?) questions.
![HMW (How Might We...?) questions help to develop a product that customers need](https://don16obqbay2c.cloudfront.net/wp-content/uploads/Designing-a-new-product-1581589569-1024x542.png)
Stage 3: Ideation
- Type of thinking: divergent,
quantity-oriented. - Time required: about 10 minutes.
- Equipment: a notepad, a pen.
- Additional tools: a set of techniques for brainstorming (mind maps, sketches, screens).
Theory
Now that you know the audience and their problems, it鈥檚 time to generate the broadest range of possibilities to solve them that would enable you to .
The ideation stage isn鈥檛 about finding the right idea just yet. It鈥檚 about brainstorming and creating as many ideas as possible. Here, you鈥檒l sketch out different ideas, mix and remix them, rebuild others鈥 ideas, etc.
Practice
The first
Follow these 7 rules:
- Organize a comfortable workspace for brainstorming.
- Appoint a person who鈥檒l write down all the ideas.
- In case of a
group-wide brainstorming, organize awarm-up so all participants can get to know and get comfortable with each other. - Pinpoint the problem.
- Don鈥檛 rush the product development process.
- Don鈥檛 gather more than 10 people for a brainstorming session.
- Encourage each member of the group to share their ideas.
Avoid these 10 mistakes:
- A brainstorming session with no topic.
- A team with no motivation to create something remarkable.
- A team with no
problem-solving skills. - A team of people with similar mindsets: invite people with different backgrounds, not marketers only.
- A team of people with competing projects.
- Too many breaks during a session.
- Clinging to traditional and
already-developed solutions. - Being too serious during a brainstorming session.
- Calling for rapid response.
- Approving ideas in the moment.
Consider when you develop products: travel in time, teleport, reshaping yourself, assuming different roles, filling the gaps, spying, switching brains, choosing the best ideas, building mind maps, searching for help, playing sports, no stops, a SWOT analysis, criticizing, unlimited resources, a random factor, exaggerating.
![Design thinking map to develop new products that solves a problem](https://don16obqbay2c.cloudfront.net/wp-content/uploads/Designing-a-new-product-2-1581589546-1024x851.png)
Stage 4: Prototyping
- Type of thinking: divergent,
quantity-oriented. - Time required: about 40 minutes with a good layout.
- Equipment: use whatever you need.
Theory
You鈥檝e developed a bunch of ideas to solve a problem during brainstorming. Now it鈥檚 time to build a tactile representation of those solutions to ask for feedback from your audience.
During this stage, your goal is to understand what components of your idea work and don鈥檛 work. Create a solution prototype (a new landing page, product descriptions, category, lead magnet, etc.) to see what customers think of it. The prototype is an explanation of how the product will work.
Practice
When building a prototype, don鈥檛 spend too long on it. Your task here is to build an experience and let users practice it as soon as possible. They鈥檒l experience the prototype and share their thoughts on it. (Opening and
Change the prototype based on the feedback you receive, and then observe users鈥 reactions. Each prototype of your product gets you closer to the final solution.
Create several prototypes of your product. It can be an upgrade of an existing product, an additional service, or an entirely new product.
Oftentimes, your audience will reject the ideas that you initially liked. And that鈥檚 what makes the design thinking method so valuable for new product development: it helps you avoid products that could have been expensive failures without the right feedback.
Stage 5: Testing
- Type of thinking: convergent,
quality-oriented. - Time required: minimum of 60 minutes per person, 10+ representatives of your target audience.
- Equipment: prototypes, user feedback, a notebook, a pen.
- Additional tools: a voice recorder, a video camera. It鈥檚 also good to conduct your test in a place where the product will be used in real life.
Theory
The testing phase is about gathering customer feedback on your prototype. You show them something tangible and ask, How about this? Even if a user likes the idea of the product, they may not consider its prototype the best.
Practice
If possible, recreate the environment where consumers will use the product. If it鈥檚 a new caf茅 design, you can use 3D models, turn on background noise that might be heard in a caf茅, and bring coffee and croissants to the test. If it鈥檚 a new kitchen machine, you can rent an apartment for a day and conduct tests there.
Record everything your participants do during the test. Next, analyze your participants and identify patterns: and remember, their behavior can often tell you more than their words.
![Factors influencing consumer behavior](https://don16obqbay2c.cloudfront.net/wp-content/uploads/Designing-a-new-product-8-1581589567-1024x584.png)
Your prototypes can offer varying levels of detail. so you鈥檒l have time to conduct several tests. First, show drawings of your new product; then its
Example
Let鈥檚 say you sell clothes. You create your first prototype for a new pair of jeans, and after introducing it to your audience, you discover that a select segment would like jeans specifically for disco dancing.
So, your next prototype is a drawing of your jeans with a new
Now your audience says they would like to see weaves that wrap around the entire jean. So, you do that. They ask to make the weaves on the back smaller. You do that too. Now you鈥檝e
They worry about buttons, a zipper, and whether the weaves would be wiped out during washing. So you change the buttons and the zipper, and give them the jeans for a month to test by washing them every two days. Then you gather their feedback, make tweaks, and repeat this final stage as needed until the desired product is achieved.
Stage 6: Implementing
As the most crucial step of design thinking, is the key to successfully launching your new product.
The final stage of design thinking is about staffing, funding, and mapping out your
Points to consider:
- Any costs you鈥檒l incur, including staff and marketing.
- Choosing reliable funding sources.
- The number of sales required to hit your revenue goals. (How will you create repeat business? Will you introduce new versions of your product later?)
- Your
long-term goals. (What will happen with your product in five years?)
Note: The product design process never ends. You鈥檒l ideate and test your product again and again to deliver the best possible solution and encourage your customers to keep returning for more purchases in the future.
Designing E-commerce Products: What鈥檚 Next?
So what have we learned?
With design thinking, you鈥檒l create and refine products that solve real problems for your target audience. And solving problems means more profit, happier customers, and lifelong fans.
Harness your new design thinking skills to start creating products that sell.
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